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Technical Artist jobs in Frankfurt am Main

Technical Artist

Technical Artist The technical artist is responsible for the systems and tools associated with creating and porting art assets. Completed art assets such as character art or environment background are delivered to the technical artist, who is tasked with optimising the art to ensure that the digital files run efficiently within the memory and load speeds of the engine and console, and that the designs still maintain a high standard of visual quality. This includes shader and lighting optimisation, and technical artists may be asked to develop in-house shading tools. Particular attention is paid to file size, polygon count, and how those variables affect render time. The technical artist is also responsible for preparing and/or designing character systems like skeletons, cloths, effect emitters, and ragdoll collision.

Frankfurt am Main

Frankfurt, Germany Frankfurt, officially Frankfurt am Main is a metropolis and the largest city of the German federal state of Hesse. The city is culturally and ethnically diverse, with around half of the population, and a majority of young people, having a migration background. Frankfurt is an alpha world city and a global hub for commerce, culture, education, tourism and transportation. It is the site of many global and European corporate headquarters.


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