Technical Artist The technical artist is responsible for the systems and tools associated with creating and porting art assets. Completed art assets such as character art or environment background are delivered to the technical artist, who is tasked with optimising the art to ensure that the digital files run efficiently within the memory and load speeds of the engine and console, and that the designs still maintain a high standard of visual quality. This includes shader and lighting optimisation, and technical artists may be asked to develop in-house shading tools. Particular attention is paid to file size, polygon count, and how those variables affect render time. The technical artist is also responsible for preparing and/or designing character systems like skeletons, cloths, effect emitters, and ragdoll collision.
Berlin, Germany. Berlin is the capital and the largest city of Germany, as well as one of its 16 constituent. Berlin is the second most populous city proper in the European Union states behind London, with a steadily growing population of approximately 3.7 million. It is the seventh most populous urban area in the European Union. Located in northeastern Germany on the banks of the rivers Spree and Havel, it is the centre of the Berlin-Brandenburg Metropolitan Region. Its Zoological Garden is the most visited zoo in Europe and one of the most popular worldwide. The city is well known for its festivals, diverse architecture, nightlife, contemporary arts and a very high quality of living. Since the 2000s Berlin has seen the emergence of a cosmopolitan entrepreneurial scene. Berlin has an important and thriving technology sector with plenty of IT job opportunities for the locals and international jobseekers.