Systems Designer Systems designers work closely with programmers, producers, and other disciplines within game design to develop specific game functions, from the mission systems to fluctuating gameplay variables like experience points and player inventories. Systems designers are involved from the earliest stages of a game’s design to the end, creating and tuning specific features such as fighting systems, artificial intelligence, scoring rules, matchmaking, lobbies, and community features, as well as different game modes.
Hamburg, Germany Hamburg is the second-largest city of Germany as well as one of the country's 16 constituent states, with a population of roughly 1.8 million people. The city lies at the core of the Hamburg Metropolitan Region which spreads across four German federal states and is home to more than five million people. Hamburg is a major European science, research, and education hub, with several universities and institutions. Among its most notable cultural venues are the Elbphilharmonie and Laeiszhalle concert halls. Thanks to big companies such as Bigpoint Games, dtp Entertainment, and gamigo, all founded between the late Ć¢€™90 and the mid 2000s, Hamburg is one of GermanyĆ¢€™s biggest gaming clusters