Game Producer In software development, the producer of a game is responsible for ensuring that the product is delivered on time, on budget, and with as few headaches as possible. The producer’s job is focused on five main areas: facilitating communication, planning development procedures, establishing schedule milestones, monitoring the budget, and supervising staff. Dozens, sometimes hundreds of people work simultaneously on separate tasks that, when combined, become a finished technology software. The producer is there in part to ensure that the right hand knows what the left hand is doing.
Malmö, Sweden Malmö is the capital and largest city of the Swedish county of Scania. The Malmö Metropolitan Region is home to 700,000 people. Malmö has undergone a major transformation with architectural developments, and it has attracted new biotech and IT companies, and particularly students through Malmö University, founded in 1998. The city contains many historic buildings and parks, and is also a commercial centre for the western part of Scania. In Sweden’s third-biggest city, games are something that are taken seriously. Massive Entertainment, part of Ubisoft has well and truly put Malmö onto the map.