Game Producer In software development, the producer of a game is responsible for ensuring that the product is delivered on time, on budget, and with as few headaches as possible. The producer’s job is focused on five main areas: facilitating communication, planning development procedures, establishing schedule milestones, monitoring the budget, and supervising staff. Dozens, sometimes hundreds of people work simultaneously on separate tasks that, when combined, become a finished technology software. The producer is there in part to ensure that the right hand knows what the left hand is doing.
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